NanoFL Editor 3.0.1

Software information
Windows 7/Vista/XP/2000/Server
NanoFL Software
File size:
44.91 Mb
Date added:
January 23, 2016
Product page:
Description from the Publisher

Design animated banners, movie clips and games. Add interactivity with JavaScript, TypeScript or Haxe. Any customizations of the result html/js are allowed. Write application with your favorite framework (like JQuery). Use Cordova to support mobile platform - feel yourself free!


  • Open and simple self-descriptive files format (XML)
  • Importing from Adobe Flash Documents (*.fla;*.xfl)
  • Vector graphics (based on edges, polygons and boolean operations)
  • Raster images in the Library and on the Scene (png/jpeg, rasterized svg)
  • Layers: groups, masks, tweens, guides
  • Effects: alpha, brightness, tint, advanced
  • Filters: Adjust Color, Blur, Drop Shadow, Glow
  • Linear and radial gradients, filling with a bitmap
  • Working with text on canvas (web fonts from local files and Google Fonts are supported)
  • Generating HTML on save (CreateJSGenerator plugin)
  • Generating project files for your favorite IDE on save (CreateJSGenerator plugin)
  • CreateJS-based generated code (CreateJSGenerator plugin)
  • Plugin system (Filters, Importers, Exporters, Generators)
  • Scale Mode support
  • Importing from SVG file format (*.svg)
  • Exporting into SVG file format (*.svg)
  • SpriteSheets / Texture Atlases in library (CreateJS/Zoe format is only supported for a while)
  • Generating Texture Atlases
  • Batch processing
  • Scripts support
  • Plugin system: Library Item Loaders
  • Plugin system: Publishers
  • Image & sound optimizations on publish
  • Publish into HTML
  • Publish into Apache Cordova
  • 3D objects support (rendering via ThreeJS)
  • ThreeJS support by CreateJS generator plugin
  • Blender 3D objects in the library (*.blend)
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